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stephenbrooks.org : WebGL updatesThread 'WebGL updates' on Software / Programminghttps://stephenbrooks.org/forum/?thread=1586zerberusNah, was just blocked, as it allows browser fingerprinting. Works now.https://stephenbrooks.org/forum/?thread=1586#post13317Fri, 02 Oct 2020 05:14:06 +0000Stephen BrooksHa! If your browser doesn't even support the CANVAS tag (or WebGL for that matter) then you're out of luck. I've been trying to debug more subtle things where the canvas works, but the shader might not compile because of GPU limitations, e.g. if someone is trying to run it on a phone or iPad. <a href='/ap/beam2d'>There's another one now too</a>https://stephenbrooks.org/forum/?thread=1586#post13316Fri, 04 Sep 2020 05:38:09 +0000zerberusDoes not work for all browsers, though. &quot;Your browser does not seem to support HTML5 canvas.&quot;https://stephenbrooks.org/forum/?thread=1586#post13315Sun, 16 Aug 2020 00:53:08 +0000Stephen BrooksI've been experimenting with porting some of my older programs to WebGL so they display directly in the browser. This has worked quite well for the two I've tried so far (and the advances in graphics cards since 2002-3 have allowed me to add animation) <a href='/archive/lights/'>Lights and Perspective</a> <a href='/ss/cubes/'>Cubes Screensaver</a>https://stephenbrooks.org/forum/?thread=1586#post13314Tue, 11 Aug 2020 22:12:24 +0000